> Aline Normoyle
anormoyle@brynmawr.edu
I currently work as an Associate Professor at Bryn Mawr College.
Office: 200B Park Science Center
I manage the motion capture and virtual reality (MOVR) lab at Bryn Mawr College. My current projects focus on analyzing motion and building multi-modal characters for video games. I primarily use a mix of experimental (e.g. user studies) and modeling approaches to understand the effect of different design decisions on non-player characters, avatars, and game design.
Interested in research? I am happy to work with students who enjoy programming and technical troubleshooting.
Students must have taken at least one course with me and be reliable, discliplined, and enthusiastic about the work.
For 2026-2027, I will have projects related to motion analysis, multi-modal characters, game modding, and reducing e-waste
through re-use and repair of old hardware.
My curriculum vitae is here. If you'd like to
learn more about me, I was profiled for ACM SIGGRAPH.
A lot of my work (hobbies, research, and teaching) is open-source and available on
github. Some of my publications are listed below. You can see an up-to-date list on
Google Scholar.
- Operating Systems - Spring 2026| Spring 2025
- Computer Organization - Fall 2025
- Systems Programming - Spring 2026| Fall 2025 | Spring 2025 | Fall 2024 | Spring 2023 | Fall 2022 | Spring 2022
- Game Programming - Fall 2024
- Computer Animation - Fall 2021 | Fall 2019 | Spring 2018 | Spring 2017
- Computer Graphics - Spring 2023 | Spring 2021
- Introduction to Computer Science - Fall 2022 | Spring 2021 | Spring 2020 | Fall 2018
- Introduction to Computing - Fall 2020
- Discrete Math - Fall 2021
- Senior Conference - Spring 2022
- Software Engineering - Spring 2019
For an up-to-date list of publications, please see Google Scholar.
Experiments, works in progress, prototypes, ...



